From c5ed5c5ff995f504de964fa1bc8472a4f670757f Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Fri, 23 Oct 2020 17:03:00 -0400 Subject: [PATCH] gdk: Deliver queued events on flush The current code was marking queued events as flushed, but left them in the queue. That doesn't make sense to me - we should deliver all events we have before we reach the paint phase of the frame cycle. --- gdk/gdkevents.c | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/gdk/gdkevents.c b/gdk/gdkevents.c index c768d22f23..9cfefd0d39 100644 --- a/gdk/gdkevents.c +++ b/gdk/gdkevents.c @@ -814,12 +814,17 @@ _gdk_event_queue_handle_motion_compression (GdkDisplay *display) void _gdk_event_queue_flush (GdkDisplay *display) { - GList *tmp_list; - - for (tmp_list = display->queued_events.head; tmp_list; tmp_list = tmp_list->next) + while (TRUE) { - GdkEvent *event = tmp_list->data; + GdkEvent *event; + + event = (GdkEvent *)g_queue_pop_head (&display->queued_events); + if (!event) + return; + event->flags |= GDK_EVENT_FLUSHED; + _gdk_event_emit (event); + gdk_event_unref (event); } } -- 2.30.2